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I finally got Cyberpunk, and it's your problem: A Review

 So... last week from writing this, I finished watching edgerunners, good show, bit too rushy, oh well. Anyways, I decided to check out cyberpunk 2013, prior to this I had a copy of 2020, which I could never grok, then I got my mitts on v3 and RED, which I also couldn't grok, v3 especially, which is ironic because when I was younger I got obbsessed with a fanmade Aliens game based on FUZION, which is the system for v3. RED was too big and shiny for me to embrace. 2020 was flavorful, but the system seemed too complex, so I decided to read thru all the 2013 books including friday night firefight. Here's the observations: FNFF is cool actually, the OG is a stand alone gunfight system that makes the basis of CP2013, but it needs to get modified. What you need to note is that A: 5 stats B: 8 skills, all combat related. I like this level of simplicity, and I'll ask y'all to pin this for later.  Next thing to note is gun damage has an optional subsystem which a friend of mine

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